So I headed onto EA, and purchased the full version of the creature creator and after a painful process of trying to download it, I had it ready to go.
Spore loaded up and I took a crack at creating my first creature, I started with a little lump of clay-ish material which I could shape and mould into various shapes but there is some restrictions here (limited length and width) which was a little disappointing, luckily shaping it is very intuitive using a combination of scrolling and a drag/drop system.
I had gotten the basic shape I wanted (dragon type creature) so time to add the features, there is various pallets of different “bits” such as mouth/eyes/legs etc, and the somewhat limited selection can be underwhelming but they can be morphed and tweaked to give those unique twists.
Ok I had now completed the creatures face (and it was looking incredibly cool already) so I decided to add some arms and legs, while the arms/legs also have a somewhat limited selection these can really be morphed and changed, which is amazing to see and creating a crazy set up can be a lot of fun, especially when you see your creature try and walk, then perform various emotions.
I then had to paint my creature, this feature is fleshed out allowing different skin textures and various markings (such as strips) to be added. Finally I was able to test drive my creature, seeing how it walks/runs and even dances which was both funny and rewarding. I was then onto my next creature, making it a little crazier each time, adding a few more legs or huge arms and I had a ton of fun just doing this but the novelty can ware a little thin after a while, since there is nothing else to do. I wish they had of included some more things to do, to make it last little bit longer.
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